Patch 3.3.3 is live! Santa Blizzard comes bearing gifts.
Patch days are like Christmas mornings... only with broken toys.
Raid info, scripted events, and DPS Warrior woes.
The in-game raid info is in need of an important feature, every scripted event needs a fast-forward option, and a couple of DPS Warrior abilities need to be looked at.
Blizzard’s contradiction.
Blizzard needs to stop the continued implementation of the ICC progressive raid-buff!
Armory Privacy and the Race for Hard Modes
In today's entry, we'll discuss the need for a privacy feature in the WoW Armory, and we'll talk about the release of the hard modes in Icecrown Citadel.
Limited Attempts need to go!
Limited attempts do more harm than good. Why is the mechanic still being used?
Patch 3.3.2 is here!
In today's edition of the Blue Bar, we talk about the release of patch 3.3.2. In particular, we discuss the opening of the final gate in Icecrown Citadel, the changes to Invincible's wings, and Shadowmourne's new proc.
Invincible
In today's edition of the Blue Bar, we focus on Arthas' steed Invincible, and how it's only available to the top percentile of the raiding population.
Itemization Woes
In today's edition of the Blue Bar, we talk about Blizzard's itemization. In particular, we will focus on the adjusted tier 10 plate armor pieces, and the new Ashen Verdict strength ring.
Let Immortal Die
Ever been that one person that was the cause of failing an Immortal or Insanity run? The Immortal/Insanity achievements being used as the measuring tool of progression is a huge mistake on Blizzard's part. This design inevitably creates hatred/disappointment all aimed at one (or sometimes a few) individual(s). There are better ways to determine guild progression. And Blizzard has already used two other methods that didn't result in such catastrophe.
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