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2 piece Tier 10 + Glyph of Death and Decay == Must have for all DK tanks (especially of the non-Frost variant!)
2 piece Tier 10 (bought easily from Frost emblems through daily/weekly dungeons) and Glyph of Death and Decay will add up to a total of 40% increased Death and Decay damage.
Whether you only run 5mans, or raid 25mans, this combo is exceptional and easy to fit into any DK tanking build. It should go without saying that your build should include 3/3 Morbidity so that your Death and Decay is on a 15 second cooldown and can be used on every single pull, and sometimes twice on the same pull.
Between the new Icy Touch change that will give you absurd single target threat, and the enhanced Death and Decay… you can say goodbye to ALL of your threat problems until Cataclysm!
]]>Best in slot!
Until the entire ICC gear lists are known, it is impossible to determine the absolute Best in Slot list for this patch. This section will be updated with such information as soon as it’s available, however based on the currently known loot and stat weights, the following appears to be BiS:
All currently known loot:
Slot Item Name
Head [Sanctified Scourgelord Helmet] 277
Shoulders [Sanctified Scourgelord Shoulderplates] 277
Chest [Sanctified Scourgelord Battleplate] 277
Hands [Sanctified Scourgelord Gauntlets] 277
Legs [Sanctified Scourgelord Legplates] 277
Neck [Lana’thel’s Chain of Flagellation] 277
Back [Varian’s Furor] 277
Wrists [Polar Bear Claw Bracers] 277
Waist [Coldwraith Links] 277
Feet [Blood-Soaked Saronite Stompers] 277
Ring [Frostbrood Sapphire Ring] 277
Ring [Might of Blight] 277
Trinket [Deathbringer’s Will] 277
Trinket [Death’s Verdict] 258
Weapon [Shadowmourne]
All currently known loot minus Shadowmourne: “same as above”
Slot Item Name
Head [Sanctified Scourgelord Helmet]
Shoulders [Sanctified Scourgelord Shoulderplates]
Chest [Sanctified Scourgelord Battleplate]
Hands [Fleshrending Gauntlets]
Legs [Sanctified Scourgelord Legplates]
Neck [Lana’thel’s Chain of Flagellation]
Back [Varian’s Furor]
Wrists [Polar Bear Claw Bracers]
Waist [Coldwraith Links]
Feet [Blood-Soaked Saronite Stompers]
Ring [Frostbrood Sapphire Ring]
Ring [Might of Blight]
Trinket [Deathbringer’s Will]
Trinket [Death’s Verdict]
Weapon [Cryptmaker]
BIS LIST FOR 264 content:
Slot Item Name
Head [Sanctified Scourgelord Helmet] 264
Shoulders [Sanctified Scourgelord Shoulderplates] 264
Chest [Sanctified Scourgelord Battleplate] 264
Hands [Sanctified Scourgelord Gauntlets] 264
Legs [Legplates of Painful Death] 264 “craftable”
Neck [Lana’thel’s Chain of Flagellation] 264
Back [Might of the Ocean Serpent] 264
Wrists [Polar Bear Claw Bracers] 264
Waist [Coldwraith Links] 264
Feet [Blood-Soaked Saronite Stompers] 264 = with hellforge bonegrinders “also craftable”
Ring [Ashen Band of Endless Vengeance] 277 “agl ring till str becomes avail”
Ring [Might of Blight]
Trinket [Deathbringer’s Will]
Trinket [Whispering Fanged Skull]
Weapon [Shadow’s Edge]
All currently known loot, sans 25m heroic loot, Shadowmourne, and Shadow’s Edge:
Slot Item Name
Head [Sanctified Scourgelord Helmet]
Shoulders [Sanctified Scourgelord Shoulderplates]
Chest [Sanctified Scourgelord Battleplate]
Hands [Sanctified Scourgelord Gauntlets]
Legs [Legplates of Painful Death]
Neck [Lana’thel’s Chain of Flagellation]
Back [Might of the Ocean Serpent]
Wrists [Polar Bear Claw Bracers]
Waist [Coldwraith Links]
Feet [Blood-Soaked Saronite Stompers]
Ring [Skeleton Lord’s Circle]
Ring [Might of Blight]
Trinket [Deathbringer’s Will]
Trinket [Whispering Fanged Skull]
Weapon [Cryptmaker]
[top]Trinkets
There’s a common misconception that trinkets are somehow harder to evaluate than other items. They (generally) aren’t. A trinket’s value comes down to nothing more than:
Trinket Value = (Amount of Passive Stat x Passive Stat’s Weight) + ((Amount of Proc/Use Stat x Proc/Use Stat’s Weight) x Proc/Use Uptime)
Simple, no?
Unfortunately, however, there is the reason I put generally in parenthesis earlier: Blizzard does not make internal cooldowns (and, thus, uptimes) visible from an item’s tooltip or datamined information, which can make trinkets difficult to eyeball in value. As such, the following table includes the handful of top trinkets ranked by their relative value (at current gear points) with the uptime of the trinket’s proc/use effect, as well as any other information of note:
Proc/Use uptimes are approximate; they will vary based on specific fight mechanics, RNG, and such.
Ranking Trinket ICD Proc/Use Uptime Notes
BiS [Deathbringer’s Will] 105s 28% Procs 700 Str/Crit/Haste. Equal chance per proc. Mutually exclusive with [Deathbringer’s Will].
BiS [Death’s Verdict] 45s 33% Horde Version: [Death’s Choice].
2nd [Tiny Abomination in a Jar] 0s N/A Ranking assumes all hit is used. Mutually exclusive with [Tiny Abomination in a Jar].
3rd [Deathbringer’s Will] 105s 28% Procs 600 Str/Crit/Haste. Equal chance per proc. Mutually exclusive with [Deathbringer’s Will].
4th [Tiny Abomination in a Jar] 0s N/A Ranking assumes all hit is used. Mutually exclusive with [Tiny Abomination in a Jar].
5th [Whispering Fanged Skull] 45s 33% Mutually exclusive with [Whispering Fanged Skull].
6th [Death’s Verdict] 45s 33% Horde Version: [Death’s Choice].
7th [Whispering Fanged Skull] 45s 33% Mutually exclusive with [Whispering Fanged Skull].
8th [Mark of Supremacy] 120s 17% Ranking assumes all hit is used.
9th [Blood of the Old God] 45s 15% Ranking assumes all hit is used.
10th [Herkuml War Token] 0s 96% Uptime based on five minutes of continuous combat. Ramp-up time of ~25 seconds.
11th [Pyrite Infuser] 45s 15% Assumes all hit is used.
12th [Darkmoon Card: Greatness] 45s 33% N/A.
13th [Comet’s Trail] 45s 20% N/A.
14th [Grim Toll] 45s 20% Ranking assumes all hit is of use. Surpasses [Comet’s Trail] in end of TotC/beginning ICC gear.
15th [Mjolnir Runestone] 45s 20% Surpasses [Comet’s Trail] in end of TotC/beginning ICC gear.
16th [Dark Matter] 45s 20% N/A.
17th [Needle-Encrusted Scorpion] 45s 15% Surpasses [Dark Matter] in end of TotC/beginning of ICC gear.