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Rogues should only gem hit when they are over the crit cap or under the poison hit cap.
Combat gems to hard cap ArP because when they get near the cap, the value of ArP is a lot higher than both AP and Haste. Some rogues stay with AP and Haste gems because they have their dual spec as mutilate and ArP is pretty much worthless for that.
Mutilate gems a combination of AP and Haste, each one directly affects the value of the other. You’ll need a spreadsheet to see which is worth more with your current gear.
As you get near BIS gear, the gap between combat and mutilate is pretty small. Combat can pull ahead on fights where you can utilize blade flurry and its more useful during short burn phases. If you don’t have an arms warrior in the raid for 4% physical, a combat rogue will add a lot more raid dps than a mutilate rogue (if the 3% crit buff is covered).
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