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Work in progress…
Maximum Effective Health
This is from Rawr… I’m working on a way to simulate probability of dying on a given encounter, since this is all that matters for a tank, not effective health. I suspect more avoidance and less hp/armor might be better in this regard.
HP: 74060 (78476 with 10-stack of Unidentifiable Organ)
Armor: 44087
Effective Health: 359073
Total avoidance, post-DR in Icecrown: 39.839%
Savage Defense Uptime vs 1.75 attack speed single-target boss level mob: 93.347%
Savage Defense Shield Value: 2527
Hit rating: 114
Expertise rating: 212
TPS: 10895
Switching to Heroic Oathbinder gives 355261 effective health and 11758 TPS, probably a good tradeoff if they become plentiful.
All gems are Solid Majestic Zircon unles otherwise indicated.
Sanctified Lasherweave Headguard, Helm Enchant, Austere Earthsiege Diamond
Bile-Encrusted Medallion, Shifting Dreadstone
Sanctified Lasherweave Shoulderpads, Shoulder Enchant
Sentinel’s Winter Cloak, Armor
Ikfirus’s Sack of Wonder, Powerful Stats, 3x Solid Dragon’s Eye
Toskk’s Maximized Wristguards, Stam Enchant
Sanctified Lasherweave Handgrips, Armor Enchant
Astryllian’s Sutured Cinch
Sanctified Lasherweave Legguards, Leg Enchant
Frostbitten Fur Boots, Tuskar’s Vitality
Devium’s Eternally Cold Ring
Band of Making Baby Jesus Cry
Unidentifiable Organ
Sindragosa’s Flawless Fang
Wrathful Gladiator’s Greatstaff, Mongoose
Idol of the Crying Moon
Tehm whos bare durids, can B 4 tank
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