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Hurray they are out! I will link to the blue post so I don’t have to quote the whole thing.
http://blue.mmo-champion.com/t/24038611737/cataclysm-class-preview-shaman/
Restoration:
Spells -
The ‘new’ Healing Wave: They mention it’s the go-to spell which makes me wonder if it’s a multi-target spell. I can’t see us using a single target heal for everything. However, it was mentioned that they were going to make shaman better tank healers, so this could be our version of the efficient tank heal and the new ‘Greater Healing Wave’ will be our Holy Light spell. So far not interested in what it’s described as.
Healing Rain: This actually sounds pretty cool and something new that classes don’t have yet, though I’m thinking priests/paladins might get the same spell. The idea of having such a wide area to heal and how variable it can be (do I put the circle on only a few people or do I want to hit most of the raid?) is pretty cool. With a 10 second cd I’m thinking it doesn’t heal for a whole lot and is probably pretty fast, but most likely very expensive. Unlike WG I’m not seeing shaman using this spell on cd yet.
Unleash Weapon: Increases the next healing spell by 20% with a very short cd. I see a lot of potential with this in both tank healing and mixing it with the new Healing Rain spell. If/when there is a massive aoe attack, we can heal it up pretty quickly. For example, this combination could be used for healing infest - then again, we don’t have numbers or times yet so it’s hard to tell exactly.
Spiritwalker’s Grace: I am most excited about this despite the long cd because not being able to move has been one of the biggest complaints for both Resto and Ele. I can see this being especially good in pvp, because a lot of the time it’s “move and not be able to cast and die, or stand in the attack, heal, and still die”. Paladins are probably going to get something similar to this.
Abilities/Mechanics -
Mana: I have a very bad feeling that with the number of spells we are going to have to work with and the spamability of some of them shaman are going to need to be incredibly careful of mana especially in the beginning stages. Spirit has the potential to trump haste much like intellect did in early WoTLK
Totem of Wrath replacing Flametongue: This is a long awaited change, especially for Ele shaman. But for resto, it will improve 5 and 10 mans a lot and not force a lock to play demo.
New Talents/Changes -
Spirit Link !!!! - This was an exciting talent we almost had. I’m pumped to possibly get it back and experiment. Again this is pointing to shaman becoming better/efficient tank healers.
Mastery -
Deep Healing: So far sounds pretty good, though I get the feeling that other healing classes will have something similar to this. It also means we will be able to use the ‘mana efficient’ spells for longer rather than switching to the big hitter for someone at lower hp.
Overall looking forward to everything, but I’m curious what the changes will be to other classes for comparison!
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