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It is a bit frustrating to be the only healing class to not have an ability to save myself that doesn’t involve dying first. So I have two options that I think might be necessary for heroic modes of ICC:
(5/5) Nature’s Guardian (when brought below 30% hp, I gain 15% of my max hp)
This will cause me to lose Healing Way (I don’t use Healing Wave much) and Healing Focus (apparently there aren’t fights where you really have to worry about spell push back, it’s just a talent so I really don’t have to worry about it)
If I remember correctly, I had about 26k hp with shout last raid. So if I dip to 30% my max health will change to ... 30k it looks like. This means at 30% hp I would jump back to ROUGHLY 12k hp
My other option is to spec deeper into the Enhance tree and pick up (2/5) Toughness (4% increased Stam and 12% reduced stun) and have (2/5) Max hp increased by 6% when at 30%.
Unbuffed I have 1343 stam. 4% increase on that would be ~1397. 54 more stam, or 540 more hp unbuffed (this would probably translate to MAYBE 700 with buffs, I don’t feel like calculating so I’m just going to guess). So 26.7k hp in raid. I hit 30% at 8010, and go back up to about 10k.
The pros with the second spec are 2/3 Enhancing Totems for raid buffs ... which isn’t really needed because we have a lock with the sp buff.
I’m not really sure which would be better overall. Anyone have an opinion?
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